Some assets in this file belong to other authors. The additional content is really nice and Easy mode is a comfortable way to explore the new gameplay. Nexerelin v0.10.6d Requires LazyLib, MagicLib Integrated with Version Checker Download Previous downloads On Nexus Git repository Make sure to delete your old Nexerelin folder before installing a new full version! Systems should be within 20 Light-Years of core systems for accessibility bonus and for your own sanity - less time running to the fringes. I spent maybe 200+ hours in vanilla before discovering how absolutely awesome the mods for this game were and how much they added. Starsector is a game about exploration and fleet combats, and Nex tries to make a 4X strategy. Uploaded: 23 Feb 2019 . The game feels more dynamic, otherwise its like a static structure on top of a large lore. 10.0.17763 Build 17763. And it is time to make a colony guide. Otherwise a conquest fleet will destroy your colony in short order as these are very powerful at times. All rights reserved. 2D RPG/Trade/Fleet Combat Game, Press J to jump to the feed. Before the 0.95a update there was an option to disable this at the start, now it's missing. Theres definitely a file with modifiers that you can open up in a text editor and change multipliers and such to tune down or eliminate the 4x stuff. yes its a very good mod, it makes starsector feel more like its factions are alive and constantly fighting, sometimes factions will even colonize other worlds, its practically essential, you can also have ambassadors and declare wars making the colony stage of the game feel more like you have your own faction. There's definitely a file with modifiers that you can open up in a text editor and change multipliers and such to tune down or eliminate the 4x stuff. Here's the error: That sounds really nice, how does it work around worlds you don't own? and our I found a bug concerning nexerlin and this mod. Uploader: Histidine. at com.fs.starfarer.StarfarerLauncher$1.run (Unknown Source) : null. Im the sort that views complexity as a challenge, as long as the result is a refined and elegant experience. The current one is the support one, making it nigh impossible to fight properly. The settings even include gems like increasing the frequency of invasion fleet spawning the higher level the player is. It's so boring not having a conquer-the-Sector mod atm. MN-1525049403752618632 (originally started this run on RC12). I kinda like it, forces you to stay at the planet and deal with response fleets instead of being able to snipe planets. Absolutely not. Wars can actually lead to the extinction of a faction entirely. Also destroying war fleets with my tiny group of ships felt great. Author: Histidine. Share Requirements Permissions and credits Mirrors Donations Features 4X game features in Starsector Sometimes neutral factions will send raids to damage facilities that are in direct competition with goods they produce - but this is less and less likely as your relations with them increases. I'd say it's worth installing to check it out, but IMO it takes the game into a direction it's not really meant to be taken. [0.95.1a] Nexerelin v0.10.6d "Lords of War" (fixes 2023-02-12), Topic: [0.95.1a] Nexerelin v0.10.6d "Lords of War" (fixes 2023-02-12) (Read 2474255 times), In-development patch notes for Starsector 0.96a, Re: [0.65.2a] Nexerelin v0.2 (release 2015-03-07), Re: [0.65.2a] Nexerelin v0.2.1 (hotfix 2015-03-07), Quote from: HELMUT on March 07, 2015, 05:11:40 AM, Quote from: Tartiflette on March 07, 2015, 02:53:31 AM, Quote from: Histidine on March 07, 2015, 05:41:37 AM, Re: [0.65.2a] Nexerelin v0.2.2 (update 2015-03-08), Quote from: gruberscomplete on March 07, 2015, 08:47:51 AM, Quote from: Midnight Kitsune on March 07, 2015, 10:16:15 AM, Re: [0.65.2a] Nexerelin v0.2.3 (update-2 2015-03-08), Planet descriptions can change as territory is won and lost (in development), Befriend pirates to lower the effects of their activity on your colonies. I don't even bother to take planets and stations over anymore it's so bad. Build a heavy industry, add on a pristine nanoforge. Hum, Scy will need an update on my end to be compatible, since I removed the "Exerelin" check. I'll have to release a Scy update to make it compatible, but in the meantime here's an updated faction file: the current one is lacking a lot of new stuff. You should have already obtained blueprints for your colony stations & fleet through exploring. To access the settings file, navigate to C:\Program Files (x86)\Fractal Softworks\Starsector\mods\Terraforming and Station Construction\data\config\settings.json. I normally get started the install Nex about half way when I want to start conquering worlds, because I last played in 0.91 and the only way to get a world was saturation bombardment until colonization was possible and that wasn't worth it and had massive debuffs.Nex let me create a galactic empire. Reddit and its partners use cookies and similar technologies to provide you with a better experience. For colonizing, systems with multiple planets . and our I see no actual settings in game and I haven't found anything to show how to do this otherwise. Good Relations with FactionsSince your colony is strong and wiping out expeditions, you'll lose 5 relations per destroyed expedition. A memory leak in a mod is causing Starsector to crash. (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23), No body else using this yet? Is it harder? Sometimes they send out colonization missions and found colonies in new sectors they hadn't even been in before. (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23). Yes. You may choose to build a waystation at any time so you can restock your fleetStability should be at 10 with this set-up, giving you maximum bonuses.Your colony should be making at least 20,000 credits per month during this initial growth phase - never in the red. MagicLab discord: https://discord.gg/EVQZaD3naU. I think ambassadors are from another mod, Nexerelin only gives you Agents. Factions in Nexerelin create colonies on planets with surveys you sell them, and if you don't sell them any they will colonize planets in their own solar systems. It implements 4X-style gameplay with faction wars, diplomacy and planetary conquest. Keep any nanoforges & Synchrotrons, AI cores you can turn-in to Tri-tachyon for 3x sale value for credits. Should I install it or just stay vanilla ? Tip: If you beat the snot out of an invading force or show overwhelming firepower in combat against them, a hostile faction may propose a cease fire, resetting your relations to non-aggressive - not friendly, but not "Kill on Sight" anymore. if you only do exploration and build colony mindedly of course it make nexerelin insanely harder. Perfect for those that wanna start a single system empire in Duzahk or one in the outer reaches of space. Features 4X game features in Starsector 15.91G. Absolutely, but you're at the whim of their faction relations, but this also gives their enemies more targets to choose from aside from just your colonies. Heres yet another error I have, not 100% certain but I think it has to do with the AI mod. Wish pirates had better stuff, that you might want to use even? Starting templar ship really needs to be the _sal variant. csv is missing systemsCheck starsector log for more info , Planet descriptions can change as territory is won and lost (in development), Befriend pirates to lower the effects of their activity on your colonies. Expeditions and pirate raids do not go after your colonies if they are not exporting (unless in a system with someone who is). Let's go over the basics of how to install mods in Starsector. Optional but recommended to get the other colony skills, or get a 2-skill administrator. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. I am also having the same problem as Dragon, I'm playing on mac and Graphics Lib won't download as a .zip, If you need to open .7z files on a Mac I recommend. What about Pirates? It used to be called Starfarer. Any way to disable this or make the cooldown longer then playtime? Phase 4Your colonies can now defend themselves and are making you anywhere from 50,000 - 400,000 credits per month after deducting upkeep, and you can figure out what to do from here at your own pace - peaceful star nation with a big stick, or the next star empire to unite the sector through fire & fury. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. The game functions all the better for it, and punishes you for screwing off while your allies are getting ganked. Systems with yellow/orange stars, with moons orbiting a gas giant are ideal as it keeps the planets close together for common defence. Aelurus (Zaranya Nebula), Togar (Zendar Nebula), Estrelya (Athconabi Nechicomia Nebula). Having strong sector defense (patrols, military command, starbases, ground defenses) becomes essential if you're going to make a lot of enemies. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Does the owner faction react? Domain-tech Comm Relays, Nav Buoys and Sensor Arrays. Press question mark to learn the rest of the keyboard shortcuts. Privacy Policy. Cookie Notice How would one disable vsync in the starsector and java .exe? This costs money and time ofc, great thing to do while you explore the sectore for money, blueprints and experience, then when you got some good BPs under your belt, start your colonies and don't go freeports/drugs/organs/cores until you built most of your defenses. We praise everyday that mod author plays the same game as we do. It's a good way to get rolling, but creates some sting when you leave unless your allied faction is in good standing with everyone. (Read 121931 times), Array-index crash! Catch me at https://www.twitch.tv/fen_muirGame: http://fractalsoftworks.com/Game Wiki: https://starsector.fandom.com/wiki/Starsector_WikiP. 42048 [Thread-VC-Main] ERROR exerelin.utilities.versionchecker.VersionChecker - Failed to load vanilla update data from URL ". Starsector 0.95.1a is out! Starsector 0.95.1a is out! Nexerelin is a mod for the game Starsector. You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. So don't be an ass and the bigger factions will leave you well enough alone for the most part. tl:drGet nexerelin, but tone down the invasions and colonization HEAVILY before you play. Make sure you have enough crew & supplies afterwards to keep your fleet operational. Immersion breaking as hell. Nexerelin is an absurd mod, but sadly a necessary one. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. We cover, exploration, ship design, combat, colony management, late game ships and combat. 2D RPG/Trade/Fleet Combat Game, Press J to jump to the feed. Greeting everyone, wanted to share a great world seed. Starsector 0.95.1a is out! Tried this ^^ and it worked like a charm! If you hire them before the colony starts, you only pay 10% of their salary (2500 credits per month for the 2-skill administrator). Save game crash / corruption! I like to put this on a 3rd colony so my 2 main colonies can focus on profitable industries.Upgrade both spaceports to Megaport for growth bonuses for 300,000 each. (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23). I didnt even bother with an unmodded game and went straight of Nexerelin, Ruthless Sector, and some other mods to buff up the realism/difficulty. Press question mark to learn the rest of the keyboard shortcuts. Is it possible to add a config for those costs? Do you want massive Fleet battles? Installing Nexerelin and a host of graphics/weapons/factions/ships mods has made the game leagues more awesome and for a few months I couldn't get enough. Mods used - Blackrock Drive Yards, GraphicsLib, LazyLib, MagicLib, Nexerelin, Ship and Weapon Pack, SkilledUp. Install hundreds of mods with the click of a button. However, after reading about it for a while, I started to doubt that I would enjoy what it does to colonization. It adds diplomacy, and faction interactions and wars. If mods are used when you rolled the seed, make them known. Press question mark to learn the rest of the keyboard shortcuts, Inspect my Al Cores? Privacy Policy. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Is the mod turn on in the launcher? Can you be a Commissioned officer for a faction and still colonize? Privacy Policy. (OutOfMemoryError). Turning on free-port or using AI cores will greatly accelerate your colony growth and make you tons of money, but be prepared to go to war with the entire sector. You can vote for what game I play next here: https://poll.ly/mWMNGih2g1TDzNOCkFby I'm streaming now! You can take down their bases to halt the attacks, though. I'm new in the starsector, I play vanilla in couple of weeks I been hearing that nexerelin is a good mod. Is it possible to add volatiles mining stations around gas giants? Then yes amazing mod for you, plus for up to 4 million credits u can basically conquer any planet if you support the fleet. I'm streaming now! Support the channel:Use my referral code and complete surveys to earn free cash:https://freecash.com/r/102467045294809160818Watch me on Rumble instead as tha. Have you redownloaded the mod to be sure it wasn't messed up? Copyright 2023 Robin Scott. Visit the Mod Troubleshooting Guide! Nex is neither, but it has a scrappiness to it. Allocate more memory to Starsector by changing the -xms and -xmx values in 'vmparams' (recommended to be at least 2048m for Starsector+, up to 4096m if Nexerelin and a huge number of factions are also enabled). I do this if I'm not ready, say, for the Tri-Tachyon to be wiped out by the Hegemony just yet. It gives more to do and more fluidity to the core worlds, but it also hurts the steep learning curve. It's good but the new assault station/ planets is not fun in the least. I've played Vanilla for about 20 hours and found the fact that core worlds remain static a bit of a mood killer, so I decided to install Nexerelin. It's one of the settings I usually mess with myself; while having the AI colonize places makes some degree of lore-sense . Cookie Notice I don't really care about creating my own space empire or making insane profits as quick as possible , I mostly play for exploration, but free storage both for equipment and ships, monthly income to balance out officer salaries and an ability to resupply without returning to the core regions is too good to pass up. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I don't remember specifically since it's been a while, but I found it on the forums. Time to stomp some stations with the Rebirth-class. If it feels like youve got the gist of a winning strategy, then come on up to Nexerelin. It comes in five classes of increasing value, depending on what the survey finds. It's not the same map. But at least it should work as soon as I release something. If you colonize a planet, put an astropolis in the build quene, then give it away, the astropolis after it's constructed will belong to the faction the planet belongs to, but you will have full control of the astropolis.